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*Headers* => Contests and Events => Topic started by: supershigi on May 02, 2015, 12:44:50 AM

Title: The 2015 Leeble Jam Games!!
Post by: supershigi on May 02, 2015, 12:44:50 AM
(https://projectrakuen.files.wordpress.com/2015/03/leeble-game-jam.png)

"Panky" and "Cora" Leeble portraits by the ever-talented naska (Emmy Toyonaga)

Original Jam thread (with information and rules) (http://www.supershigi.com/forums/index.php?topic=1188.0)
Theme nomination threads (http://www.supershigi.com/forums/index.php?topic=1179.0)

Hello everyone, and welcome to the 1st ever Leeble Game Jam~!! One month ago, folks from our community embarked on a mission to create small games based around the theme of "spring" (with the optional sub-theme of "being lost"). Many of these folks shared their experiences in the Dev Logs (http://www.supershigi.com/forums/index.php?board=12.0) section, and helped one another out at the Leeble Academy (http://www.supershigi.com/forums/index.php?topic=1183.0). I had a wonderful time seeing people (both jammers and non-jammers) helping each other through supportive comments, giving advice, and working together to solve problems. I also enjoyed checking out the wonderful work that was shared throughout the month (and I vicariously lamented when I read about the hurdles)! All in all, I'm so so proud of you guys, and I want to say thank-you for participating in this event ^_^

(http://i55.photobucket.com/albums/g147/sixtyandaquarter/perrywoodmockups_zpss4r8gpbs.png) (http://www.supershigi.com/forums/index.php?topic=1196.0)

So without further ado, here are the game submissions! Everyone is invited to check them out ^_^ You can find links to their dev journals inside the spoilers as well, in case you'd like to read more about what they did this month. I'm so excited to play through these in the coming week (and once I do, I will likely post again with some special awards)... and again... so proud of all of you. YEAHHHHHH!!!

EDIT: To play the rpg maker games, you may have to download the RTP:
http://www.rpgmakerweb.com/download/additional/run-time-packages (http://www.rpgmakerweb.com/download/additional/run-time-packages)
(Select VX Ace for Strawberry's, and XP for Astra's.) (thanks Kan!)

The Games

thegoofromspace: "Springboard Garden"
About:
Springboard Garden is a Breakout-like game with a twist: you free plants from the blocks as you go, to click them at the right time and beat the levels. It's pretty far from complete, but pretty fun, too. One warning: the save system doesn't work with release builds for some reason, so you have to play through it all at once to see everything. See if you can beat all five levels!

Download:
http://www.thegoofromspace.com/love2d/leeble.zip (http://www.thegoofromspace.com/love2d/leeble.zip)

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1217.msg28005#msg28005 (http://www.supershigi.com/forums/index.php?topic=1217.msg28005#msg28005)

Screenshot:
(http://www.thegoofromspace.com/love2d/springboardgarden.png)

Ben: "Zen Gardening"
About:
(In movie guy voice)
In a world where plants grow, one gardener must manage his/her perennials.  Will you taste temporary victory as you create a five in a row match, or will you not and still have fun?

Download:
http://bbowman.us/gardens.html (http://bbowman.us/gardens.html)

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1194.0 (http://www.supershigi.com/forums/index.php?topic=1194.0)

Screenshot:
(http://bbowman.us/screen_shot.png)


TP: "Waking Spring"
About:
This game is not supposed to be anything but relaxing and fun.
Theres no real goal just get Points, remove the Snow and build your dream Garden using the Plants and Animals.
I like to think its somewhere between Therapy and professional Procrastination  :D
This is what you get if you scrap your first Idea, start from scratch 3 days before the end of the Event and don`t sleep...

Download:
Waking Spring! (http://bombch.us/7Vx)

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1190.0 (http://www.supershigi.com/forums/index.php?topic=1190.0)

Screenshots:
(http://i.imgur.com/u9xLyZc.png)

(http://i.imgur.com/Qr06gCI.png)


kreyg: "Sprink"
About:
Sprink is a platform jumping game about a spring who awakes in the spring from a long winter's sleep and goes in search of a sunflower.

Download:
http://www.basemetalgames.com/sprink/sprink1_4.exe (http://www.basemetalgames.com/sprink/sprink1_4.exe)

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1193.0 (http://www.supershigi.com/forums/index.php?topic=1193.0)

Screenshots:
(http://www.basemetalgames.com/sprink/screenshot_1.jpg)
(http://www.basemetalgames.com/sprink/screenshot_2.jpg)
(http://www.basemetalgames.com/sprink/screenshot_3.jpg)

Melaniipon: "The Sylvan Maid Astray"
About:
On the first day of spring, as early as dawn, the elven children of Mystwood wander around to gather as many freshly bloomed flowers as they can.

Despite her father's warnings, 14-year-old Sylphia does not stick close enough to the other elves in order to avoid getting lost--as she often does. Instead she trails behind, her mind unfocused on the task at hand. Only when she sees the motionless body of a rabbit off the trail does Sylphia suddenly move faster.

Taking a step next to the rabbit leaves her feeling light-headed and dizzy, causing her to fall unconscious.

Download:
https://www.dropbox.com/s/p8npl9r4rzdf86p/The%20Sylvan%20Maid%20Astray.exe?dl=0 (https://www.dropbox.com/s/p8npl9r4rzdf86p/The%20Sylvan%20Maid%20Astray.exe?dl=0)

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1198.0 (http://www.supershigi.com/forums/index.php?topic=1198.0)

Screenshots:
(http://i.imgur.com/eFvMJObm.png)(http://i.imgur.com/0W4sVzzm.png)
                                     (http://i.imgur.com/Cfvr2ZMm.png)

Astragoth: "Fable Of Life-Giving Chocolate"
About:
'Fable of Life-Giving Chocolate is a mini-adventure about a character who returns home to the Tarsa Forest, only to find that there is no more chocolate in the world. Armed with his poor judgement, really bad direction, and no sense of humor whatsoever, the character goes on a quest to find the last Chocolate Seeds in existence, gets help from random creatures, and at the end of the day hopefully finds a way to reach the Pot of Everlasting Life where he will plant the Seeds!

Will the character be able to give the world some tasty chocolate? Or will vegetables be the dominant food? Only playing this game will you find out the answer! ^_^'

***WARNING: Game may contain nonsensical, random events that might confuse or delight you. Caution is advised!***

Download:
https://www.dropbox.com/s/myq6jssjn0rjl46/FableOLGChocolate.exe?dl=0 (https://www.dropbox.com/s/myq6jssjn0rjl46/FableOLGChocolate.exe?dl=0)

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1189.0 (http://www.supershigi.com/forums/index.php?topic=1189.0)

Screenshots:
(http://1.bp.blogspot.com/-PUO91VBx5yc/VRyxLOTisfI/AAAAAAAAAFs/ERY2Wk-1Ils/s1600/skycrystalnpc.jpg)

Charybdizs: "Deep Ocean Lights"
About:
Deep Ocean Lights is a small ambient game that takes after Osmos and Flicky. Playing on the theme of being lost, you act as a guiding light leading small bioluminescent sea life up through the dark and dangerous depths, and into the light of the sun. You must shine brightly, to keep the little ones from being drawn away by other, more dangerous lights. Also, credits to Pongball (Shannon Mason) for the beautiful BGM~

Download:
https://www.dropbox.com/s/hl2wbgd8cmaf16x/deepoceanlights.rar?dl=0 (https://www.dropbox.com/s/hl2wbgd8cmaf16x/deepoceanlights.rar?dl=0)

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1215.0 (http://www.supershigi.com/forums/index.php?topic=1215.0)

Screenshot:
(http://i.imgur.com/WY3u3QL.png)

Unnamed: Goaty Spring Fight!
About:

Instructions:

Collect eggs to be able to make little goats, then send them to battle in order to defeat the evil goat!
ARROWS to move, UP to jump, SPACE to make little goats.


Known issues:

Sometimes you have to click into the game to be able to control it.
On Windows systems (encountered with Firefox), the page may scroll when you control the game with SPACE and ARROWS. I plan to apply a fix for this issue. Until then, the workaround is to avoid Windows.

Tested to work fine with Mozilla Firefox under Ubuntu and Red Hat Enterprise Linux.


No goats were harmed during production.
No drugs were consumed during production.



Programming:
Unnamed (a.k.a. MegaBrutal)

Goaty art:
Tara

Powered by Phaser (http://phaser.io/)
Download:
http://games.megabrutal.com/leeblejam/ (http://games.megabrutal.com/leeblejam/)
Dev Log: n/a

Screenshot:
(http://games.megabrutal.com/leeblejam/goatyspring_shot1.png)

P. Yoshi: "The Silver Pin Club"
About:
During the week of Spring Break, students of the Arcaust Boarding School who do
not return home are given the honor of keeping the school mascot safe for the entirety
of the week.

This is the story about the newest batch of mascot bodyguards who do not take their
new job seriously.

Download:
http://www.mediafire.com/download/1x9daakut8gf2zb/Silver_Pins_02.exe (http://www.mediafire.com/download/1x9daakut8gf2zb/Silver_Pins_02.exe)

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1207.0 (http://www.supershigi.com/forums/index.php?topic=1207.0)

Screenshots:
(http://i.imgur.com/4TUiAeo.png)
(http://i.imgur.com/aPmxjwu.png)
(http://i.imgur.com/0cjwPYE.png)
(http://i.imgur.com/BimjdXs.png)


(http://i1116.photobucket.com/albums/k566/inverse42/sprink_zpsjq5ekswm.gif) (http://www.supershigi.com/forums/index.php?topic=1193.0)
Title: Re: The 2015 Leeble Jam Games!!
Post by: YoruNoHikage on May 02, 2015, 03:46:19 AM
That's great ! Gotta try them all (who said Pokémon ?) !
Title: Re: The 2015 Leeble Jam Games!!
Post by: Mr.turtlebits on May 02, 2015, 05:24:01 AM
This is so cool!!! I can't wait to try them. We should totally do this again someday to :)
Title: Re: The 2015 Leeble Jam Games!!
Post by: Ben on May 02, 2015, 10:35:49 AM
I dont have windows so I cant play most of these  :'(
Title: Re: The 2015 Leeble Jam Games!!
Post by: pokusan on May 02, 2015, 11:06:14 AM
They are all downloaded (with the exception of the browser based games). I shall delve into them soon!
Title: Re: The 2015 Leeble Jam Games!!
Post by: thegoofromspace on May 02, 2015, 11:57:26 AM
Quote from: YoruNoHikage
Gotta try them all (who said Pokémon ?) !

Quote from: pokusan
They are all downloaded (with the exception of the browser based games). I shall delve into them soon!

Not Pokémon... pokusan!

~pokusan!~
~Gonna play 'em aa~aall!~
Title: Re: The 2015 Leeble Jam Games!!
Post by: supershigi on May 02, 2015, 01:14:37 PM
(http://38.media.tumblr.com/tumblr_linhi6SYUi1qgfu1eo1_500.gif)
Title: Re: The 2015 Leeble Jam Games!!
Post by: pokusan on May 02, 2015, 06:02:44 PM
hahaha. i like the gif!

I LOVE Sprink! It's so much fun and I love the simple, but fun mechanics of it. I like that you get a perfect bonus for getting a collection of everything. I think my highest score so far is like 44,000. Whenever I was about to miss a platform or I missed one of the collectibles, i kept yelling "NOOOOOOOOOO!"

I started crafting up a little garden in Waking Spring. I like how it starts off kind of slow and then the more you plant, the more you generate to plant more plants. I'll post a screenshot of what my garden is looking like so far.

Springboard Garden is oddly addicting and challenging! Whenever I missed clicking on a plant before it went away. The ever-popular "d'oh!" came out, haha.

Silver pins is super cute! I loved the way that the characters interact and the story that went along with it.

Zen Gardening is so challenging! I was sort of confused at first, then when I started getting it, i found it fun to try to outsmart the computer, but it ended up outsmarting me most of the time. hahahah.

Goaty spring fight! "You have been killed my evil goat." 'nuff said, hahaha. so awesome.

As for the games made with RPG maker (and charizard's game), it for whatever reason won't let the game play, so I'm unable to play them. Sorry about that! Good job to everyone that participated and I'm amazed to see what you guys were able to do in a month! :thumbup:
Title: Re: The 2015 Leeble Jam Games!!
Post by: Reives on May 02, 2015, 09:04:07 PM
Downloaded the file-d ones in the mean time. :) @Poku: You can get the RTPs here to make the RM ones work:
http://www.rpgmakerweb.com/download/additional/run-time-packages (http://www.rpgmakerweb.com/download/additional/run-time-packages)
(Select VX Ace for Strawberry's, and XP for Astra's.)
Title: Re: The 2015 Leeble Jam Games!!
Post by: Charybdizs on May 02, 2015, 09:51:13 PM
Wait what? Mine isn't working? Gosh dangit, it worked for my friend who was testing it right up until I sent it, and now it's not working for her either. Yet, it still works for me.

Can anyone ELSE run it?
Title: Re: The 2015 Leeble Jam Games!!
Post by: pokusan on May 02, 2015, 10:06:23 PM
@reives: oh thanks! i'll try them out right now.
Title: Re: The 2015 Leeble Jam Games!!
Post by: kreyg on May 02, 2015, 10:10:04 PM
@Charybdizs: Works fine for me...
Title: Re: The 2015 Leeble Jam Games!!
Post by: Charybdizs on May 02, 2015, 10:20:11 PM
Odd, it was the sound causing issues for some people. I had to comment out the music and the sound effects to get it to work. For now I've uploaded the soundless version.

But the fact that it's working for some people means it's probably some dependency issue. I wonder what it could be? I'll do some digging.
Title: Re: The 2015 Leeble Jam Games!!
Post by: kreyg on May 03, 2015, 01:27:12 AM
OK, I finally played through everything!

I'm so proud of everyone who participated - making a game is a lot of work, and we have so many different creations, it's really great!

Springboard Garden:  That was pretty fun - that you have to click flowers with the same cursor that's controlling the paddle makes it very challenging, I kept getting out of position!

Zen Gardening:  First time playing, I didn't realize you needed to get *5* in a row.  After I figured that out, it all made a lot more sense!  Nicely done!  :) 

Waking Spring:  Ooh, it's like Cookie Clicker, but without the carpal tunnel!  Sweet!  :)  It was pretty cool working my way up to my first Tortoise!

The Sylvan Maid Astray:  Congrats on getting a game out!  On the second play through, I was wandering around and discovered all of the fairies dancing in a circle, I had a lot of fun getting in their way!  :)  The scripted sequences were nicely done!

Fable of Life Giving Chocolate:  I have entered the mind of Astra... oh my.  That was... completely nutty.  :)  Big congrats on your first game, that was an impressive first effort!  The maze was really well done!

Deep Ocean Lights:  Mmm glowy particles.  :)  The fluid motion of everything looks really nice, and the behavior of the little ones is fun, though I tend to keep sending them flying in all directions.  :)

Goaty Spring Fight:  A medium goat shooting a big evil goat with a bunch of little goats... I guess everything is better with goats!  :)  LOL

The Silver Pin Club:  There's so much going on in here, so much stuff is interactive, fun conversations... it's a really great start, the only problem is it ends all too soon!

I really enjoyed doing this game jam, I hope you all enjoyed it too!  There was so much creativity, even with games that didn't get done, hopefully we can do this again!
Title: Re: The 2015 Leeble Jam Games!!
Post by: P. Yoshi on May 03, 2015, 01:42:26 AM
Congrats to everyone who participated, and to everyone who submitted a game!

THEGOOFROMSPACE - "Springboard Garden"
Couldn't get it to work, it just sits on the intro text and nothing seems to make it move.
Judging from the screenshots though, I love the simplistic style.

BEN - "Zen Gardening"
I don't really have much to say, just that the atmosphere is very Zen,
but I just don't quite understand the scoring system. (I think it might
be a bug that you can get the score very high by digging two empty spaces)
It's a fun little game in its own way.

TP - "Walking Spring"
Relaxation in game form! Though there isn't much to do there, it's
still very impressive that it was made in such a short time. I can see great
potential though, keeping it minimized trying to save up for the tortoise is
pretty novel in its own right.

KREYG - "Sprink"
Sprink was a lot of fun, even though for some reason the kept automatically
moving my spring to the left. (I kinda liked that, it made it so I could
control the entire game with just the right button my controller) I especially
loved how the height of the clouds was the perfect jumping distance if you wanted
to keep springing up without stopping to hop. All in all a really fun little game with a lot of heart.

MELANIIPON - "The Sylvan Maid Astray"
The graphics and art are undeniably cute, and I'm always partial to playing
a character wandering around lost in the woods. Their isn't much gameplay, but
I'd still say it's an enjoyable experience. (I was disappointed it was only one
level, it looks like you got the framework done to make quite a few!)

Oh, and I just thought you should know that in VX and VX Ace you can make a
"Fonts" folder next to Graphics, Audio, etc. and the game will use that font when you
play it - so you won't have to make people install it.

ASTRAGOTH - "Fable Of Life-Giving Chocolate"
What can I say? It's very Astragoth, the dialogue is the perfect sort of
Astra-kookiness. The mapping is quite good, especially for a first game.
We also need to get in talks about Bob the blob showing up as a character in NOTS.

CHARYBDIZS - "Deep Ocean Lights"
This game is absolutely beautiful, it's like playing a painting. With the lights off and
headphones on it's quite an experience. (though it is incredibly jarring to be sent back
to the desktop abruptly after dying.) As for gameplay, it works, the controls as simple
as they are took me a bit to really grasp, holding down the button makes them all gravitate
around you, but if you move even slightly they all run off in different direction - though I
guess that's the challenge of it.

UNNAMED - "Goaty Spring Fight!"
I was killed by an evil goat.
Title: Re: The 2015 Leeble Jam Games!!
Post by: Ben on May 03, 2015, 06:31:42 AM
Great job everyone! Unfortunately I cant play most of the games as I don't have windows, but from reading other posts the all were great!
Title: Re: The 2015 Leeble Jam Games!!
Post by: Charybdizs on May 03, 2015, 09:32:41 AM
Haha yes I know the auto exit is a bit harsh. It was like 2 minutes before I submitted it and I realized I had forgotten to set any circumstances when you lost them all, so I just did that in a rush.
Title: Re: The 2015 Leeble Jam Games!!
Post by: Strawfairy on May 03, 2015, 10:02:35 AM
I hope my computer can run some of great-looking games! I bet everyone got 3 stars on mine. XD
Title: Re: The 2015 Leeble Jam Games!!
Post by: Astragoth on May 03, 2015, 11:15:04 AM
Here are my reviews for all the awesome Leeble Game Jam... games! ^_^ Awesome job guys! :D

@ Thegoofromspace - As a fan of the 'Paddle War' minigame back when I first played Commander Keen as a kid, to 'Shatter' a few years back, I LOVE these sort of games! ^_^ And your game does NOT disappoint! I will say this... it's hard haha! Once I failed about 10 times, after not reading correctly that I also had to CLICK the growing plants, it was a race to hit the ball AND click - I can do one but never the other XD Even after aiming the ball just right so it would move slower :D But just wanted to say you did one great job making this, I had loads of fun, even after losing so many times! ^_^  :thumbup:

@ Ben - Try as I might, I couldn't for the life of me get five plants in a row! HAHA I tried! ^_^ I first thought the plant would replicate when moved to another square, but after it copied it instead, I tried moving the plants to be next to others of the same type that spawned next. Even then I couldn't get 5 in a row HAHAHAHA! I did get 5 diagonally though! Even though I know that didn't count hehe XD Still, I loved the peaceful ambient sounds, and the flowers were really well animated! Great job Ben ^_^ :thumbup:

@ TP - This is one of those games where you don't have to think, and I love that hehe! First off, the music is so catchy and relaxing, the animations are well done :), and well the gameplay is pretty dang addictive haha! I haven't played PVZ in ages, but my habit in that, was to build a few columns of sunflowers, which is exactly what I did when I opened up your game TP ^_^ I have a few Tulips eating the snow, as well as some butterflies, and as I'm typing this, my sun is stockpiling so I can buy the REALLY expensive animals! Great job buddy! XD

@ Kreyg - Did this game really take you a month to make? Geez... how long did you spend on it? XD It's like a game that would take more than that, well done Craig! Ah... I don't even know where to start to be honest. I've watched Star Wars too many times to recognise the starting 'title crawl' when i see one :P, and after I had control (which took me a while to realise I had hehe), I was off! (quite literally like a rocket), as I was sprung (pun intended) into the air, only to catch seeds, and hopefully, fluffy white clouds. I died very early on HAHAHAHA, getting an abysmal 'high' score, but after having another go at it, I got to the crow! I didn't quite know what he was saying, but I didn't get to find out really, seeing as I died again HAHA! The extra sunbeam life animation (as all the animations in general were) a great touch, and the music was SOOO well done! The game over music made me laugh hahahaha, don't know why! ^_^

Anyway, great job Craig! And I still can't believe I played a game where I EARN stuff, not get stuff taken away! ^_^ I'm kidding! :D Well done for reals!  :balloon:

@ Melaniipon - Great work on your game Stephy, you did a great job making it! ^_^ While I was a bit confused on what to do after my character got lost from the group, I started picking up the markers, though it got to a point where no more would spawn, though luckily I did find the rabbit at the end and finished the level! ^_^ I hope it was ok too :) I personally love rabbits hehe :D You really did a great job also on the 'Spring' theme, but it was the 'Being lost' sub-theme that you really nailed... haha I indeed got VERY lost! :D Anyway, awesome job Stephy! And I had fun playing it even though I did get lost! XD

@ Charybdizs - I loved the concept your game took Chary, it was really well done! ^_^ I'm not going to lie to you, this game made me sad every time one of the little - as I liked to call them - 'tadpoles' died everytime he went into one of the bright suns / lights. I died a few times, but my last attempt got just ONE into the sunlight! ^_^ At least one made it... I got very happy when I got to the end and the cute little tadpole was safe hehe! Yeh I get emotional from silly little things like that, but its true :) Anyway, you did a wonderful job on your game Chary, great job! And I had a great time playing it!  :thumbup:

@ Unnamed - While I did have a bit of trouble getting up on certain platforms, and then getting killed by the awesome evil goat - great job on the goats by the way! - I did manage to collect a lot of eggs, and send my goat minions to defeat the angry evil goat :) Though my minions did have a bit of trouble getting to the boss, they did sacrifice their lives for me, the master goat hehe :) One of my minions didn't like me though, and ended up standing RIGHT next to the evil goat, telling it that it loved him and not me. What a bad minion hahahaha XD

You did a really great job making the game Unnamed, and it was fun having evil goat minions for a change, rather than say, robot minions, which seems to be the theme these days :P  :thumbup:

@ P. Yoshi - *stares at the main menu after finishing the game*..........what? NOOOO I want more please! I GOTS TO KNOW WHAT HAPPENED! XD

Well Yoshi, you did one incredible bit of work on your game, I'm really impressed! Too many things to list here, but the maps, the trademark Yoshi style art, the different characters, and I LOVED how each character had its own 'personality voice tone' with it, I knew each character's traits by listening to those alone! :D The somewhat creepy, but really cool music, and one girl's attempt to make everyone happy and doing what she loved best :) Annie actually reminds me a LOT of my real life friend. She's always so upbeat and chirpy, always wanting to see the best in everything and everyone :)

Seriously though Yoshi, very well done! I had a lot of fun playing your game ^_^ The ONLY downside was that your game was too short hehe, but that's an UPSIDE TOO! ^_^  B) :thumbup:
Title: Re: The 2015 Leeble Jam Games!!
Post by: WishfulThinker on May 03, 2015, 12:14:16 PM
Great job everyone! I'm having fun trying all of these games. I'm sorry I didn't manage to get very far with my own game. The month just went bad right from the start and I had to bow out. I'm impressed by how much effort went into all of these!
Title: Re: The 2015 Leeble Jam Games!!
Post by: thegoofromspace on May 03, 2015, 09:27:52 PM
Quote
THEGOOFROMSPACE - "Springboard Garden"
Couldn't get it to work, it just sits on the intro text and nothing seems to make it move.
Judging from the screenshots though, I love the simplistic style.

Hm! Could you tell me EXACTLY what happens when you click on the "1" at the intro screen? Like, ABSOLUTELY nothing happens? It doesn't even show a box around the 1, or it does but it doesn't go through when you click, or what?
Title: Re: The 2015 Leeble Jam Games!!
Post by: supershigi on May 04, 2015, 12:22:15 AM
Uh oh! For some reason I can't download Stephy's game - it leads me to an error saying the file has been moved or deleted. Is there a new link I should use?
Title: Re: The 2015 Leeble Jam Games!!
Post by: P. Yoshi on May 04, 2015, 12:35:05 AM
Quote
THEGOOFROMSPACE - "Springboard Garden"
Couldn't get it to work, it just sits on the intro text and nothing seems to make it move.
Judging from the screenshots though, I love the simplistic style.

Hm! Could you tell me EXACTLY what happens when you click on the "1" at the intro screen? Like, ABSOLUTELY nothing happens? It doesn't even show a box around the 1, or it does but it doesn't go through when you click, or what?

Pokusan helped me play it, I didn't know you had to press the 1 button.

It's a fun little game, it's like breakout with a twist - and it requires a bit of coordination
to click on the flowers while still trying to keep the ball safe. I did encounter what I think is a bug,
though, sometimes I'll get to 19/20 and there's nothing left to do.

I said this earlier, but I think the aesthetic, while simple, is very charming.
Title: Re: The 2015 Leeble Jam Games!!
Post by: small on May 05, 2015, 01:55:59 PM
I have finally booted up on Windows side (woohoo sounds this week!), so I can start checking out the games!...after work XD

Good job y'all! Good job completing! Can't wait to check them out.  :D
Title: Re: The 2015 Leeble Jam Games!!
Post by: YoruNoHikage on May 05, 2015, 02:07:23 PM
@Melaniipon : 404 Not Found :'(

I think I'm gonna make a video soon, so everyone can see every game, could be cool, right ? :D
(And you will hear my bad accent, could be funny :P)
Title: Re: The 2015 Leeble Jam Games!!
Post by: Strawfairy on May 05, 2015, 04:20:43 PM
Ah, so I became a dummy and deleted my game from Dropbox while organizing things and making space, totally forgetting that it was for a demo. XD

Here's a working link:
https://www.dropbox.com/s/p8npl9r4rzdf86p/The%20Sylvan%20Maid%20Astray.exe?dl=0 (https://www.dropbox.com/s/p8npl9r4rzdf86p/The%20Sylvan%20Maid%20Astray.exe?dl=0)

Laaauuuurrraaaaaaa! You should probably update the first post to include a link that works for me. :D
Title: Re: The 2015 Leeble Jam Games!!
Post by: supershigi on May 11, 2015, 10:52:21 PM
Hi everyone! I just wanted to let you know that I'm nearly done playing all of the games! Once I finish I will post feedback here... but I'll just say that I'm enjoying myself tremendously ^_^

Unfortunately there were two games I couldn't open: "Springboard Garden" required a type of Windows I unfortunately don't have (so I might not be able to play this), and "Deep Ocean Lights" said that I needed to install a version of .NET Frameworks...

@Charybdizs: Do you know where I'd be able to get a version of .NET Frameworks that would work for Vista? I'd really like to try out this game ^_^

Title: Re: The 2015 Leeble Jam Games!!
Post by: kreyg on May 12, 2015, 11:53:25 AM
@Charybdizs: Do you know where I'd be able to get a version of .NET Frameworks that would work for Vista? I'd really like to try out this game ^_^


This (http://www.microsoft.com/en-ca/download/details.aspx?id=30653) is the .NET Framework 4.5 redistributable - is that the version you need?  It should work on Vista.
Title: Re: The 2015 Leeble Jam Games!!
Post by: thegoofromspace on May 12, 2015, 03:07:33 PM
Quote from: supershigi
... "Springboard Garden" required a type of Windows I unfortunately don't have (so I might not be able to play this), ...


Alrighty! I tried making a 32-bit version of the game; maybe that'll work?

http://www.thegoofromspace.com/love2d/leeble32.zip (http://www.thegoofromspace.com/love2d/leeble32.exe)

Edit: changed ".exe" to ".zip". Woops!
Title: Re: The 2015 Leeble Jam Games!!
Post by: Charybdizs on May 12, 2015, 08:46:42 PM
@Charybdizs: Do you know where I'd be able to get a version of .NET Frameworks that would work for Vista? I'd really like to try out this game ^_^

I think the .NET framework is packaged by default on Vista computers, but nevertheless you may need a newer version. This looks like it, I think: https://www.microsoft.com/en-us/download/details.aspx?id=40773 (https://www.microsoft.com/en-us/download/details.aspx?id=40773)

Also, worth noting, several people have had trouble with my game crashing. I've isolated the problem to the audio, but don't have enough time worth spending on figuring out exactly why. Soooo, I have an updated audio version (try it first) and an audioless version in case it doesn't work for you.

w/ audio (https://www.dropbox.com/s/bcr724c4q7f6q1l/DeepOceanLights.7z?dl=0)

w/o audio (https://www.dropbox.com/s/i1swwauwxrxe5bn/DeepOceanLightsNoAudio.7z?dl=0)

And because it's totally worth linking, here's Shannon Mason's song that the audio version uses! https://soundcloud.com/pongball/deep-ocean-lights (https://soundcloud.com/pongball/deep-ocean-lights)
Title: Re: The 2015 Leeble Jam Games!!
Post by: supershigi on May 25, 2015, 07:10:16 PM
Hi everyone~!! I want to start by apologizing for not posting my feedback for such a long time... Shortly after the jam finished, a bunch of things kind of crept up on me in real life (both good and bad), and I'm just now starting to get back on track again. Thankfully, I was however able to play all but one of the games... And I just wanted to say that I am SO PROUD OF ALL OF YOU for all your hard work and creativity. When we were first tossing around the idea of doing a jam here, I had no idea whether or not people would even be interested... So to see so many people participating and actually finishing games... well let's just say it blew my mind!! Thank-you all for joining in on this event, it was great fun watching you learn new things, keeping up with the development progress, and getting to play the games at the end ^_^ What an amazing bunch of people we have here ^_^

@thegoofromspace:
What a cute idea for a game! Arkanoid plus flower micromanagement! Unfortunately, I had some resolution problems (I wasn't able to see the moving platform which I assume was at the bottom of the screen)... but I was able to play enough to understand the concept, and I'm sure if I could control the Arkanoid-portion of it, I would have really gotten into it because I love the idea :)

@Ben:
I liked this game! It kind of reminded me a little bit of Colors (the game where you take turns switching colors in order to take over a larger portion of the map), except with the 5-in-a-row flower mechanic. That combination is quite fun and interesting! I enjoyed trying different strategies against the computer, and the overall feel was nice and relaxing :) I think you did a great job!

@TP:
This was a very relaxing game! I liked kreyg's comment about it being "like Cookie Clicker but without the carpal tunnel" haha... (I appreciate that a lot because I can't play a lot of games these days due to wrist limitations) I liked the UI, and I thought the art style and animations were cute and pleasant. Saving up for the tortoise was fun!

@kreyg:
I really, really loved your game, Craig. It was so much fun, the controls were intuitive, and the gameplay was simple yet addictive with great replayability (I spent a lot of time refining my aim and creating more goals for myself... "get more seeds this time..." "make it this far without using my sunflower boost"... etc.). I was so impressed that you were able to make such a complete game; creating all of the assets yourself, and doing everything within such a short amount of time... you're amazing! The spring was adorable and I loved its animation; the music was really pleasant to listen to and fit the levels nicely. And the overall theme really made me feel really happy ^_^

Thank-you so much, not only for creating a really fun game, but also for being such a positive presence here during the jam. I know I already mentioned this during Guild Night, but I saw you leaving supportive comments and helping folks out... and that really moved me a lot.


@Melaniipon:
Stephy, I am really proud of you. As you know, the jam actually came about after the discussion we all had concerning how you weren't allowed to work on parts of Ghost Shards until all of the art was finished. I really wanted you to have a chance to create something on your own. I believe that you have so much creativity and so many great ideas; and I know that the more you practice setting deadlines and accomplishing small tasks, the better chance you'll have at realizing your goals. 

Anyways, that being said, this was a really cute little game! I liked the title screen and UI, your art there was lovely. I also like that you did something a bit more unconventional with rpg maker (instead of regular battles, you had the collection system). And now that you have this as a base, there's lot of room to build off of it! I'm sure you could use it to build more levels, and expand on the cutscenes (after reading the excerpt from your novel and seeing how well you write, I would *love* to read more dialogue from you). All in all, great job, I'm super proud of you for finishing this and I believe that if you continue to put effort into planning and meeting goals, you will be able to make a lot of wonderful things!

@Astragoth:
What can I say... I think all of us were really happy about how enthusiastic you were when it came to learning how to use rpg maker. I was talking with Kan about how we were remembering our early days using the program. I know for me it was both incredibly exciting to be able to make a game; but also incredibly frustrating at times... I remember how making my first map was so confusing and took me several days. I kept thinking, "if just one map takes *this* long, how in the world would I ever make a game?" I was SO discouraged, haha... but each time you complete something, you learn SO much. And it really sounds like you learned a lot this month. I'm proud of you for putting so much time and effort into learning about the program, as well as for planning and adopting new work-strategies.

As kreyg mentioned, I think you did a great job eventing the maze! I liked your maps (they were very neat and organized), and I could tell how much effort you put into everything. My favorite part was definitely the dialogue; I think that is your strong point. You're really good at being descriptive and weaving a scene for the audience. And of course, loved all the cameo-stuff ^_^ I'm excited to see more story-based games from you! Don't hesitate to ask us if you have any questions related to the program! Great job!

@Charybdizs:
Aww, I'm really sad I wasn't able to play your game! It looked and sounded so beautiful. After reading Astra's feedback, it makes me want to play even more because I love these types of games^^ If you ever make a gameplay video, I'd love to check it out so that I can at least experience it in some form!

@Unnamed:
There is nothing quite like using tiny goats to take down a giant, evil goat! Going around and collecting eggs, and then unleashing your goat-army was pretty satisfying. Much more than if I was just shooting bullets, haha ^_^ My only suggestion would be to have some sort of audio/visual feedback for when the tiny goats collide with the big one (because for the longest time I didn't even know whether or not I was damaging him... or if this was what I was supposed to be doing). Just something simple like having the big goat flash, or having a sound effect that indicates he's taking damage would both work great ^_^ Besides that though, it was really fun!

@P. Yoshi:
I truly loved how this game made me feel, you did such an excellent job with the ambience~! Everything from the slightly unsettling background sound, to the way you varied the dialogue sound effects based on who was speaking... It was all very effective. The art style was charming as well (I loved the sprites, and the adorable portraits). I enjoyed interacting with everything around the room; I made sure to explore everything! As others have mentioned, I really wished it was longer, because even after such a short time I already felt sucked into the world and curious about what you were going to do with the story. Please do more! Hehehe^^
Title: Re: The 2015 Leeble Jam Games!!
Post by: Astragoth on May 26, 2015, 06:52:14 AM
Thanks so much for taking the time to leave feedback on all the Leeble Jam games Laura ^_^ And personally, thank you for also taking the time to play my game, glad you enjoyed it! :) Like I said a few times now, it's thanks so much to you and Kan, and the whole Leeble Academy thread and the people that posted, that helped me so much in learning new stuff with RPG Maker, and that checklist idea of yours REALLY helped, and made things a lot more simpler / easier! So thank YOU!  B)  :thumbup:
Title: Re: The 2015 Leeble Jam Games!!
Post by: thegoofromspace on June 01, 2015, 09:36:29 PM
Quote from: supershigi
Unfortunately, I had some resolution problems (I wasn't able to see the moving platform which I assume was at the bottom of the screen)...

Huh! What's your resolution? 'cause the game is 700x700.
Title: Re: The 2015 Leeble Jam Games!!
Post by: Unnamed on June 02, 2015, 03:16:28 AM
I'd also like to play all the games (yeah, I know I'm kind of late with this), but the fact that most of them are Windows-only really doesn't make it easy for me. Of course I could try them with Wine, but I'm kind of lazy to set it up – nowadays I don't even have it installed as I rarely need Windows applications.

If anyone made their game with a development kit that allows easy Linux export (such as Unity), I would very appreciate it if they made a Linux port for their game. A web version would also be fine, as long as it doesn't require browser plugins.

Thanks for all who played my game, I hope you like the goats! I think they are cute. :)
Title: Re: The 2015 Leeble Jam Games!!
Post by: kreyg on June 02, 2015, 09:57:53 AM
If anyone made their game with a development kit that allows easy Linux export (such as Unity), I would very appreciate it if they made a Linux port for their game.


I exported Sprink for Linux (32 and 64 bit).  I have no idea if it works, my Linux box is buried in a closet and ssh only :) but you're welcome to give it a try:

http://www.basemetalgames.com/sprink/sprink_linux.zip (http://www.basemetalgames.com/sprink/sprink_linux.zip)

If it does work, please let me know!  It would be nice to add another platform to the list.  :)
Title: Re: The 2015 Leeble Jam Games!!
Post by: Astragoth on June 16, 2015, 01:39:05 AM
@ Alice - Here is the .dll file for my game so you don't have to download the whole RTP. Please let me know if it doesn't work / having any other issues ^_^
Title: Re: The 2015 Leeble Jam Games!!
Post by: small on June 16, 2015, 01:53:53 AM
Thanks dood! I had no idea the fix was to install actual RPG Maker ><

I'll let you know next time I'm on Windows. =D

Oh and Kreyg - I'll let Chad know. He's here on the weekends, and he's on Linux then. I'll ask him to try it out. We played over the weekend on his phone, and he says it's really cute. Enjoys the bouncing.  :D