Author Topic: Leeble Game Jam 3: The Games!!  (Read 7357 times)

supershigi

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Leeble Game Jam 3: The Games!!
« on: April 02, 2018, 09:27:37 PM »

Leeble Game Jam 2018 picture courtesy of our very own P. Yoshi

Hi everyone, and welcome to Leeble Game Jam 3~! One month ago, folks from our community challenged themselves to create small games based around the theme of "Love and Hate" (with the optional sub-theme of "SPIDERS"... in all Caps, of course). It's been really fun brainstorming with you folks in Discord, following along with your progress updates, and learning how creative and hardworking you all are! Thank-you to everyone who participated in the event, and a really big CONGRATULATIONS to everyone who finished their games! If you're curious to read about the game jam itself (information, rules, theme nominations, etc.) you can still visit the original thread here. Also, this is a pretty long thread so it's very possible I made an error here or there (if you catch anything, please let me know and I'll fix it)! Lastly, I will be playing all of these games over the next 1-2 weeks, and once I do, I plan to post some special awards.

And now, without further ado I present to you... The games of Leeble Game Jam 2018!

EDIT: I think most of these games are standalone, but just in case: If you're having trouble playing any of the RPG Maker games, you might need to install the RTP (which can be found here):
http://www.rpgmakerweb.com/download/additional/run-time-packages

The Games

nicktendowii (with music by EL): "Love, Hate and Spiders!"
Spoiler for Hiden:
Description:
In Love, Hate and Spiders, you play as a lovestruck spider, it's your job to wow the girl spider by bringing her as many humans as you can!
Use your spider powers to swing around the city and trap humans in your web! Of course, being a spider, you can also crawl up walls and lower yourself down from the ceiling to spring up on unsuspecting humans!

Download:
https://retrobreak.itch.io/love-hate-and-spiders

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1446.0

Screenshot:


P. Yoshi: "Junko"
Spoiler for Hiden:
Description:
Junko was once the master of her own world, but the subjects that once served her no longer fear her.

Download:
http://www.mediafire.com/file/u2v5sluj9tcqg19/Junko%20%28D%29.exe

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1449.0

Screenshot:


kreyg: "Captain Sun vs The Forces of Negativity"
Spoiler for Hiden:
Description:
The Forces of Negativity have begun their verbal assault!  Only Captain Sun can shine a ray of light into these depths of despair!

Destroy the letters of hate and gather the love - the more hearts you gather, the stronger your attack!  Destroy an entire word to release a powerful Golden Heart!

Don't let the hashtags get you down - if you run out of love, it's game over!  The haters must not prevail!

Download:
http://www.basemetalgames.com/loveandhate/TheForcesOfNegativity-1-0.zip

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1448.0

Screenshot:


Alzar: "Anime Dream Girl"
Spoiler for Hiden:
Description:
A Dating Reality Show RPG
Episode 1

Theme song lyric:
? My Anime Dream Girl ?
? My Anime Dream Girl ?
? It’s gonna be great ?
? Let’s go on a date ?
? With My Anime Dream Girl! ?

After being humiliated in front of millions on last year's Anime Dream Guy season, Dream Girl has decided to take fate into her own hands and return as the star in her own season of Anime Dream Girl! Play as one of the eight zany contestants who will try to win her heart as they compete in challenges and other absurd shenanigans designed to show who is most suited for her affection. Will Dream Girl choose you? Choose your actions wisely and you could be her Dream Guy!

An RPG Maker game featuring:
- Original Soundtrack! 12 original tracks written specifically in March for this Game Jam, with a number of fun covers/remixes as well (Without spoiling too much, the “Alternate Universe” uses RPG Maker MV premade songs, but otherwise the music is written or sequenced by me)
- No Original Art! I have negative art skills! But if anyone with those skills would ever like to collaborate on something, let me know :D
- Bonus Points if anyone can name all the songs featured in “Alzar’s Megamix”!

Game Length: ~20 minutes

Download:
Windows Download: http://under-rated.com/WIN_AnimeDreamGirlEp1.zip
Mac Download: http://under-rated.com/MAC_AnimeDreamGirlEp1.zip
Browser (some sound loading issues sometimes though): https://halfjapanesedude.itch.io/anime-dream-girl?secret=C1RJn67OzmC2pI8gavwjpmXGxi4

Dev Log:
n/a

Screenshot:


Average Potato: "A Tale of Two Sisters"
Spoiler for Hiden:
Description:
Agatha and Deborah are two sisters who live together in a forest.
Agatha has many rules that the two must follow.
One day, after an argument, Agatha must go on a quest to find her runaway sister.

Download:
https://drive.google.com/open?id=1x2PZhGEtEzcsQw2l0cG5mo7NFniQQzFr

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1443.0

Screenshot:


EN.I: "Angela's Blind Smile"
Spoiler for Hiden:
Description:
A text-interactive-novel based game. This game tells the history of Charles, a young blind person fallen in love with Angela, a girl that lives in the country of Atwaya. After many problems with his family, he decides to throw it all, leave his home country, Gondinia to reach Atwaya to be close from Angela. But he didn't take any precautions for reach a new, unknown and even hostile place, when almost everyone speaks another language! You must help Charles handle with all those problems for make him reunite with his love.

Download:
http://elsemieni.net/juegos/angelaBlindSmilev10.zip

Dev Log:
*Enzo wrote a much more detailed description of his game, along with instructions and tips over at his Dev Log, so it might be useful checking it out before you play his game:
http://www.supershigi.com/forums/index.php?topic=1458.0

Screenshot:


EL: "Love Less : A Love-Hate Card Game"
Spoiler for Hiden:
Description:
Have you ever wanted the chance to create a beautiful relationship only to ruin it for everybody? If you have, then look no further - if you haven’t, then you might find that you take to it more readily than you would like to think. In LOVE LESS, the players pair characters together in unlikely but inseparable couples only to tear them apart with unpleasant situations. You think Mary Poppins and Sherlock Holmes would be a love for the ages? What if dear old Sherlock refused to change his underwear for three straight weeks? You decide!

Download:
https://www.dropbox.com/s/l7oxqa3bgclvvkw/LOVE%20LESS%20by%20EL.pdf?dl=0

Dev Log:
*EL wrote a much more detailed description of his game, along with instructions over at his Dev Log, so it might be useful checking it out before you play his game:
http://www.supershigi.com/forums/index.php?topic=1454.0

Screenshot:


Unnamed: "Love and Hate"
Spoiler for Hiden:
Description:
The instructions are that you need to lure the monsters into the cages. Initially they LOVE you (so you attract them); but if you press space, they start to HATE you (thus they flee from you). Either way, contacting them damages you.

Download:
http://games.megabrutal.com/lovehate/

Dev Log:
n/a

Screenshot:


Orison the owlet: "Spider Dating Sim"
Spoiler for Hiden:
Description:
Webbed Heart. A story about a young man who move for his job.
But his new house has mystery of talking spiders.
So how does he will deal with...

This game version is the trailer of full game concept.
Warning: the game is unfinished and full with a lot of placeholder! Haha.

Download:
PC (Windows&Linux):
http://www.mediafire.com/file/8m4nzcw3cuxjicz/WebbedHeart-A05-pc.zip
MacOS:
http://www.mediafire.com/file/7l3jec26r1czf7b/WebbedHeart-A05-mac.zip

Dev Log:
http://www.supershigi.com/forums/index.php?topic=1445.0

Screenshot:


Other Jammers
While these games don't include a playable build, you can still check out their Dev Logs for screenshots, story discussion and game design ideas that were posted throughout the month!


Schner1

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Re: Leeble Game Jam 3: The Games!!
« Reply #1 on: April 02, 2018, 09:44:10 PM »
So cool! I think I'll start on Junko tonight.
Nare doraite
Dashe yo yare

Carye moreba
Iteido sareyoto

Naeu Na
Darenasei yo

Dateru ohoi araiyo
Tarara unda
Kiinayaa

Akira

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Re: Leeble Game Jam 3: The Games!!
« Reply #2 on: April 03, 2018, 09:14:21 AM »
Thank you for taking all the time to compile this thread supershigi!

My "Let's Play" videos:

nicktendowii (with music by EL): "Love, Hate and Spiders!"
https://www.youtube.com/watch?v=wUxoCPyuTYU

kreyg: "Captain Sun vs The Forces of Negativity
https://www.youtube.com/watch?v=OfYhgruTCcw

Average Potato: "A Tale of Two Sisters"
https://www.youtube.com/watch?v=eS3Yxf2eCe4
« Last Edit: April 16, 2018, 10:20:34 PM by Alzar »

P. Yoshi

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Re: Leeble Game Jam 3: The Games!!
« Reply #3 on: April 04, 2018, 12:32:59 PM »
Okay, here we go, I hope I didn't miss any:

"Love, Hate & Spiders" by nicktendowii:
The web mechanic reminds me a bit of umihara kawase. I think if you had more
time, it could be a really cool game. I don't know why I was so determined to beat it,
but I really tried! Oh, and the music was great!

"Junko" by P. Yoshi:
Too weird. Got lost. Didn't like it.

"Captain Sun vs The Forces of Negativity" by kreyg:
I think I died like 4 times before making it above 100 points, eventually
I got to like 2000. That's something. I'd say the game was pretty hard to
start, but I won't say that, because I like that. The music was great, too,
zap that negativity!

"Anime Dream Girl" by Alzar:
I played through it with a friend and it was thoroghly entertaining. You got Takeshi's
wolf howl, Sidion's amazing song. (I mean, clearly, there is not way the player
character could beat that.) I typically don't find RM games very humorous, but
this game was great. I should mention the music, too, the music was fantastic!

"A Tale Of Two Sisters" by Average Potato:
The look reminds me of old DOS shareware games, I think any game that has original
graphics will always get a good mark from me. The best part was the giant penguin,
obviously.

"Angela's Blind Smile" by EN.I:
I didn't get very far, I'm sorry! The concept is unique and actually very
interesting, but the text-to-speech and broken english just made it kinda grating.
The fact that it's a text adventure connecting to the internet makes me, I don't
know how to put this, a little uncomfortable?

Reading the readme was very cool, though, seeing your process was very informative!


"Love Less" by EL:
This appears to be a physical game, so I can't really comment on it without
playing it. I might give it a shot in the future!

"Love and Hate" by Unnamed:
I think I beat it in about 10 seconds. I assume that's it? The mechanic is
pretty good, though, and with enough time and polish I think it could really
be something special.

"Spider Dating Sim" by Orison the Owlet:
If you want to talk about million dollar ideas, the world needs a Spider Dating Sim.
The spider pics are totally cute, and the scanned backgrounds and music are...
weirdly charming.

"Spider Trail" By orochii:
I just wanted to say I was looking forward to this game more than any other, and I'm
sad it didn't get a playable demo. (Finish it, please!)


Closing thoughts...


Hey, great work everyone! If you worked on the Jam this year, give yourself a pat on the back!

Akira

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Re: Leeble Game Jam 3: The Games!!
« Reply #4 on: April 04, 2018, 10:53:51 PM »
Thank's for the writeup P. Yoshi! I'm glad you had fun and liked the music, that makes me feel happy :D I also like what you said about A Tale of Two Sisters art reminding you of old DOS games, that is so spot on, it had a nostalgic feel to it due to that! Junko deserves a lot of love, of course - I was thinking of doing a "Let's Play" for it (maybe I'll stream playing all the game jam games)...

For Anime Dream Girl a lot of my friends seem to be getting stuck on the box puzzle so if you're someone trying to play and stuck and want the solution, here ya go: http://under-rated.com/puzzlesolution.gif

supershigi

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Re: Leeble Game Jam 3: The Games!!
« Reply #5 on: April 06, 2018, 03:43:48 PM »
Just some quick questions...

@nicktendowii: After capturing a human, I tried pressing "E" to pick them up, but nothing happened - Is the entangled human supposed to disappear, or should I be able to drag them somewhere? My points never went up, so I'm guessing that I'm missing something. Any help would be appreciated! It's really cute so far and I'd like to continue :) 

@P. Yoshi: I didn't realize at first that I had a limited amount of baseballs... I stupidly started throwing them willy-nilly, then saw that my number was counting down haha! I have about 16 left (after using 2 to do non-stupid things); will I need to start from an earlier save file now that I've wasted some, or do you think it should be sufficient to still get through the game? I'm absolutely loving the atmosphere of the game so far, so much love has been put into all the details from the UI to the animations to the sound design.
« Last Edit: April 06, 2018, 04:09:37 PM by supershigi »

P. Yoshi

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Re: Leeble Game Jam 3: The Games!!
« Reply #6 on: April 06, 2018, 05:40:20 PM »
@P. Yoshi: I didn't realize at first that I had a limited amount of baseballs... I stupidly started throwing them willy-nilly, then saw that my number was counting down haha! I have about 16 left (after using 2 to do non-stupid things); will I need to start from an earlier save file now that I've wasted some, or do you think it should be sufficient to still get through the game? I'm absolutely loving the atmosphere of the game so far, so much love has been put into all the details from the UI to the animations to the sound design.

I think it would be a pretty crummy game if wasting 2 baseballs would make it unbeatable. Don't worry, consumables respawn.   :broomB:

supershigi

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Re: Leeble Game Jam 3: The Games!!
« Reply #7 on: April 06, 2018, 05:49:57 PM »
LEEBLE SETTING DOWN YOSHI EGGS  <3

That is all. Back to playing...

EDIT: Yoshi, I think I cleared the game! At least that's what the save file tells me. I honestly can't believe you made this in a month, it was an amazing amount of work, and overall it was just beautiful, creative, eerie and cool all at the same time. I'll wait to type more up, but for now I just have a few comments and questions:

Spoiler for Hiden:
-I don't know why, but I teared up during the part where you have to keep walking east in the dark. It was just so beautiful. I got emotional for a similar hard-to-describe reason that the Dark Palace in Legend of Zelda: Link Between Worlds made me get emotional.
-It looks like there are spaces for 4 more items... Is there still more to do?
-What was the heart for? I tried using it on those straw yoga mat looking things, but I couldn't seem to get anything to happen.
-Besides being the most awesome and funny thing, was there anything else I was supposed to do with the Backpack?
-The part where you play the fiddle and the giant tiger comes out and goes to sleep, that was so cute and weird, I loved it.
-Flying felt really nice.
-Are there any other things you can do with the items that I missed? Does the Scythe do anything in particular?
-Did I spell "scythe" correctly?
-Items SO CREATIVE!! The doggie coming out to dig, communicating with pumpkins, etc.
« Last Edit: April 06, 2018, 09:12:38 PM by supershigi »

P. Yoshi

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Re: Leeble Game Jam 3: The Games!!
« Reply #8 on: April 07, 2018, 05:10:51 AM »
I can answer those things:


Spoiler for SPOILERS:
Quote from: supershigi
-I don't know why, but I teared up during the part where you have to keep walking east in the dark. It was just so beautiful. I got emotional for a similar hard-to-describe reason that the Dark Palace in Legend of Zelda: Link Between Worlds made me get emotional.
:umbrella:

Quote from: supershigi
-It looks like there are spaces for 4 more items... Is there still more to do?
The last 5 items aren't obtainable, I had plans for like 2-3 more areas like a snowy village and a junkyard. The
last five items were: Aussie Gloves to walk on spikes, Fire Extinguisher (self explanatory), Ship In A Bottle to turn you small,
Pink Dye to change your hair color and The Brain, which let you read people's minds.

Quote from: supershigi
-What was the heart for? I tried using it on those straw yoga mat looking things, but I couldn't seem to get anything to happen.
The Heart was originally an item that restored your health in exchange for energy, but I ended up scrapping the health and
simple DQ style battle system. I kept it in because I like the idea of items that don't have a use.

Quote from: supershigi
-Besides being the most awesome and funny thing, was there anything else I was supposed to do with the Backpack?
The backpack was originally for a puzzle where a ghost would chase you until you looked at it, and the only way past was
to have eyes both in front and behind you, so you had to use the leeble. He was also going to be used to place eggs
on switches to keep them held down, but I couldn't end up getting that to work very well without tons of bugs.

Quote from: supershigi
-The part where you play the fiddle and the giant tiger comes out and goes to sleep, that was so cute and weird, I loved it.
:balloon:

Quote from: supershigi
-Flying felt really nice.
I think flying was the item I spent the most time on, and it originally was much more complex. It would drain
energy while flying, not just when initially using it - and you could fall into holes if you ran out of energy. It
worked okay, but it kinda turned the mellow vibe into rushing around.

Quote from: supershigi
-Are there any other things you can do with the items that I missed? Does the Scythe do anything in particular?
Scythe can kills spiders and cut grass without wasting any resources (kinda useless). It was originally supposed to
open up a new area, but that's about where I ran out of time. (Did you notice it shows up in real life after you beat
the game?)

Quote from: supershigi
-Did I spell "scythe" correctly?
Yes, I think so!

Quote from: supershigi
-Items SO CREATIVE!! The doggie coming out to dig, communicating with pumpkins, etc.
Both of those things were in my Bad Eggs Game Jam from Spongen!  :broomB:

Quote from: supershigi
I honestly can't believe you made this in a month...
I had so much more planned!




supershigi

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Re: Leeble Game Jam 3: The Games!!
« Reply #9 on: April 07, 2018, 05:17:27 PM »
@kreyg: I just finished playing "Captain Sun vs The Forces of Negativity" and I really enjoyed it! The controls were simple and easy to pick up - The first time I played, I didn't realize that all you needed to do was move around using the mouse (pressing the mouse button to shoot) so I died a few seconds in because I was just sitting there admiring the space scenery and music, and then BOOM! Dead... haha! After that I was fine :)

It was satisfying shooting the letters, and getting the gold heart from taking out an entire word felt good. I noticed that you can move up really close to the words, so I tried taking advantage of that by going all the way to the top of the screen and shooting the words before they could shoot at me. Even though you can beat the game pretty quickly, I still felt a sense of improvement over time when it came to controlling my ship's direction, and figuring out a strategy (I had to learn the sensitivity of the mouse controls and adapt so that I could swerve in and out of the hashtags, I also learned that you really gotta prioritize grabbing the hearts, otherwise you'll die pretty quickly). So when I took out the spider for the first time, I felt a sense of accomplishment, in a way that reminded me of beating bosses in old school games^^ I also like to imagine that I didn't actually kill the spider, but rather, converted it to being a friend haha :)

The music was awesome - it really matched the setting. I semi-moshed when I was shooting things lol - All in all, you did a really great job, especially considering that you coded the whole game from scratch XD 

@Alzar: Ahhh the game ended right before I could hear my own performance! How did "Guy" do? I must know! I hope you're going to be continuing on this game after the jam, because you left us hanging! Haha but in all seriousness, that was great! I'm impressed that you were able to pick up MV and put together a playable game in just a month - the maps looked nice, there was such a wealth of great original and remixed music tracks, and I cracked up a bunch of times from the dialogue (making fun of the RTP portraits, the "Bachelorette Bingo" comments, the boy band performance, etc.). I also like how the first quest revolved around getting inspired by various people you talk to on the island - it had substance and matched with the flavor of what was going on.

I also have to comment that the "nice guy" (I can't remember his name) was totally on point - I'm most familiar with the season where Ashley was the Bachelorette, and the nice guy from your game looks and even acts like Ryan (the nice and sometimes unsettingly optimistic guy from that season) lol
 
« Last Edit: April 07, 2018, 07:34:04 PM by supershigi »

EN.I

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Re: Leeble Game Jam 3: The Games!!
« Reply #10 on: April 07, 2018, 09:36:21 PM »
Hi!
I just finished playing jam games. I could say It was an awesome experience see the work of all of yourselves. So, congrats to all :D :D :D

Now I will share my opinion of each game individually. I lasted circa one day to write those opinions (between sleeping, doing other real life favours, among other excuses haha). So, enjoy!

Love hate and spiders - Nicktendowii and EL company
Spoiler for Hiden:
Nice, a game without options haha. A cold almost-nighty ambient in the graphic style and the music welcomed me in a set of platform area that looks like the obscure sewers, or maybe a construction zone; anyways, a calm-everyday place that's not a good idea for a human stay. So here we start, with a spider with a calm, but ultra-aerobic skills. Wau! But, well, like star wars you have force but you will need to learn to dominate that force: and yeah, that's the point here in the game.

The core movements of the spider at principle might work in a nice way to let the player accomplish the poor spider mission, BUT in the practice, that core movements results in something ... maybe glitchy around there and there, that concludes in kinda funny behaivours, that you will need to master them for full-control the spider. I take it lika a some sort of meta-game-mechanic (hey, nobody says that being a spider was easy... you need to coordinate very well with all the legs and the rest of the stuff haha).

Also there's some strange things like physics glitches that makes you doing ultra-super jumps (and being stuck at the walls rotating at high speeds resulting in nausea, or being kicked out of the scenario... poor spider haha). I tried to beat it taking the main challange and meta one as I already told. I wasn't able to accomplish something bigger than bring 2 people, but since the web just fires at one direction (and 99% of the cases is the contrary direction of humans haa) but hey, is something! If you play for some time, you will catch the spider behaivour and you will be able to control it better :)

With some polishing at the core movements will be a really nice game :D

Junko - P.Yoshi.
Spoiler for Hiden:
After unpack the game and before playing it, I saw the VXAce logo; so all RunTimePackage stuff, hero saving princesses and so on came into my mind (without seeing that is your game). Guess? I was completly wrong hahahaha. Just after you open the executable, you set a vertial screen layout: I think "Oh, you like to break schemes", and efectively you did with this game. I know lots of people already told opinions about the ambient of the game and some it has. While playing it, I was analyzing technically about graphic style, palletes and fonts used, the music and other stuff, asking myself if this game can be ported into Gameboy Color or maybe SNES hombrew ROM (maybe the graphics can be capable in the first one, but there will be some issues with the palletes and specially the sound, since both are synthetized (by waves in first, samples in second) music by sound chips, so SNES can be a good option ). Anwyays, that's just personal nerdy questions, since people nowadays plays more stuff in PC (or modern consoles) rather than limit theirselves in old hardware hehe.

Now back to the game haha. I loved how you handle the dreams in an athmospheric way: Just for mention some cases, hearing sounds that came from real life (Or I guess so, some sounds you will hear also when you're awake), or mainly when you woke up with gun, or by another fortuite reason, you didn't care about how maker works, you just cut stuff and throw the player with all the involved magic of that world and kick it to reality in less than a second! Just a tiny detail, I know, but you know, many little details makes a great work (whatever if it's a game or not). At first time I was not understand too much what's happening, but I didn't care much about that beacuse dreams are dreams: There's nonsense around when we dream things, but sure is related with stuff that can be realted with real life of poor Junko. I mean, the sole prescence of death in many forms (including someone that don't notices you),  the many times she says that wants to live, going east running from something for obtaining life and death in form of a violin and a scythe (I don't know if she was sucessful or not running away). But yeah, I think I learnt some of Junko's life in a indirect way (or I was wrong and I just give too much atention in that and the idea is just play XD).

There's a little con in the game, that is related to the ending. "Go east" scene was awesome: like shigi said, is very emotional and communicates to the player lots, lots of things about Junko. But after that climax scene, the game continues, going back to the "search slowly and explore" mechanic for some minutes until you obtain the scythe and ... the end? That's it. I don't want to say the ending was bad, no. Is just... The reaction of the ending of Junko was similar when I saw the last two episodes of Neon Genesis Evangelion haha. Maybe has a similarity too: The game will continue maybe, or maybe it was a time-out from jam's due dates. Indeed of that the game WAS a experience. Good work Yoshi! :D

Captain Sun vs The Forces of Negativity - kreyg
Spoiler for Hiden:
Man, what a epic title for a epic experience haahaha! (I just didn't able to find what is the role of that girl in the title, but who cares, it add epicness to the epicness, so it's more than okay haha!). No history stuff, no tangled history frames, just Captian Sun in a rounded font with bold for remarking the epic epicness quest of epic you will take. Haha, okay, enough, but I must admit that I loved the meta-sensation of the title screen you wanted to transmit to the players haha.

Now to the important stuff, the game. I was quite bad to the shooter genre, but anyways, it was enjoyable, even if I lose most of the time :D Fighting that sad hate words was like cheering up your friends in depressive moments (in a very comical way, and in a instant time, of course), spiders and scary things included in that quest. No, you didn't surrender easily for that, eh, you need to go it with lots and lots of caution if you didn't want to die and be depressed for the rest of your journey (and let your friends play for fixing that).

This game uses a mouse to play it. For some reason I feel more comfortable use laptop trackpad rather than a mouse (where generally speaking, in almost games the rule is that a normal mouse is far way better than trackpad, so you broke a general game rule haha). I loved too the metal sounds when you some hashes hits your spaceship (sounds like cheap branded spaceships... maybe captain sun can't afford more sophisticated ones for the journeys? Maybe she bought it doing bingo's or selling happiness cookies?) My highest score was circa 3500, dying at the second spider. Hey, at least it was something XD

Anime Dream Girl - Alzar
Spoiler for Hiden:
Damn Alzar, why the music are in those strange SFK formats? ahaha. I want to review your game while listeing the tracks, but no worries. I can open the game and use your "magic... music... crystal thing" music test function (thanks for that! There's people who appreciate that features in a game :D). I can't complain much about a game with full O-ST with even O-riginal vocals! :D  (Remark that O from the words! yay!), cameos to even Rakuen included. I just want to say the music was awesome and the style fits perfect with a "reality-show" background music ambient.

I like how you handle and exploit many different personalities coexisting togheter trying to convence a girl in a ... well... chaotic way, and even show to the player all that chaos in a very comic way! That was definitvely not an easy task, absolutey, beacuse you need to take care about all possible combinations and unforseen situations can occur in the game script and all their branches that can be occur in base what decisions take poor DriverX (that was my player name by tradition, taken from racing games as a test-pilot of harsh crash tests XD). For example, I can't just imagine that break things (I would like that, but not in a too direct way) will harm me in future scenes while conquesting girls XD (talking about that damn superficial-materialist Dream Girl (just personal toughts about personality hehe), but I think that will be in general too ahaha). Also, there was lots of awesome details in form of minigames that enhances even more the game experience (like the RPG battle, that I prepared a lot for the combat just for realize that you can defeat it after 4 turns haha).

Hey, the game HAS LOTS of potential. It would be nice seeing what borders can all that chaos reach at the end of the show haha. But yeah, is hard keeping and developing a strong-decision-based game like that when the game advances more and more. But if you want to give some more iterations to it, it would be awesome, yeah! Also, as a feedback, it would be nice if you can manage to add more tecnical-TV-set stuff to the game (cameras, monitors, cables, tv show crew, scenario place-holders for recording live stuff, and so on) to give more ambient than a medieval one (It understands that for time and talent reasons you're using RunTimePackage stuff). Anyways, I feel a really bad feeling about Tom. 99.98% sure he will be a very tought finalist! O_O

A tale about two sisters - Average Potato
Spoiler for Hiden:
What a cute game I have here! A story that tells to the player the importance of being always at the good side, besides if your sister is more annoying than a Navi from Zelda saying "listen" each time when I commit a grammar mistake haha. Nothing to say about the big plot twist at the ending hahaha. Those graphics maybe was simple, but guess what? That was made with love, and you know when something is made with love, it will be instantly better than much of many many stock resources/assets out there at internet ^^ You do the sisters, a witch, a cat, cute spiders, a giant penguin (!), and even potatoes! Man, those potatoes I must admit that was my favourite characters in all the game!

There was a feature I missed from early game started, and it was music ambientation. In a videogame, music puts a big part of the overall ambientation you want the player feels, and the lacking of it makes the game a little empty. But also it gives a advantage: I can put any music I want. So seeing the game ambientation I put in my playlist some strange combination of Paper Mario + Terranigma tracks to give ambientation to that big forest you made in all the game. There was some bugs when NPC's trying to move to let me pass in several scenes (when I was talking from the same side the character walks, the game freezes), but that's easily fixable. Just catch me one day on Discord and I will help you fixing that ^^.

I feel from this game that you learnt a lot about game developing, and THAT's really nice! Did you see that with effort you can accomplish great things? But I must tell to you, that game developing is like a neverending process: You will always learn something new, so I give you the invitation for continue polishing the game (adding music, for example), or maybe trying something new... whatever you want, but keep trying and making cool stuff :D

Angela's blind smile - EN.I
Spoiler for Hiden:
Just 2 hours more with that text-to-speech voice, and I will become crazy.

Love Less : A Love-Hate Card Game - EL
Spoiler for Hiden:
I must admit I didn't have time for trying this game with someone (and even printing it or something like that), but let me give you an opinion about what I saw meanwhil... Wait, you put the player, my auntie, an alpaca and even shigi as cards?! How loveless you are haahha!

The presentation of the game was really clear and simple, always maintaining that graphic style about simple contrasts (love and hate basically), but maybe that will be a little... subjective (I know you put a note inside the game for the same reason, that's helpful). Despiste of that, seeing the cards, that looks like a lot of unknown and ever funny combinations (and ever more if you have imagination and you want to create your own cards!). Another thing I liked for this game, that It's not too deep in how do you play it, and it's very flexible in set up a match and playing for a while. You can play for just 1 turn (maybe 3-5 minutes) until... well... until you get bored of it. You do not commit much with learning curves and all those things that scare most casual players, so, yeah, it's a huge plus in fast matches of this game!

Like some people already told you on discord, It would be interesting seeing a digital version of this game. Sounds fun, but maybe is funnier if I play it (yeah).

Love and hate - ¿Megabrutal?
Spoiler for Hiden:
Hey! A Phaser CE 2.x Game! :D I like a lot that game engine (I follow their dev logs by the creators), and how versatile is game even simple or even really complex games there. Let's take a look what we have. I read your description, and followed by that I catch your game idea. But if I were not read that, the idea will not be understandable. It would be good try to explain to your player what's going on on the screen before throw him/her in your world that you're created (I din't say the whole game idea, but a few words and controls, like you shared in the post would be good).

I feel like this game is about sheperds and sheeps, and you need to put him in their shelters ^^, Or maybe monsters that you will need to put in cages, o even in a zoo context, well, the game ambient is exploitable. The idea was simple and nice. What we got in the execution? Okay, we are in a some sort of inner walls that you can't pass (but the monsters they?), so you can just guide the monsters into the cages that are inside of that wall. Maybe with lots of trickery you can guide a monster to a cage outside, but with lots of technique and luck (that implies trying many times). Maybe it will be a good idea adjust the randomized spawn points of the monsters and cages to fit inside, and enable wall physics colissions to the monsters too.

Taking a peek at the source code I have to say that the code is very clean and easy to understand :D You made it object oriented, separating sucesfully game elements one each other. So fixing it or showing to another one it won't be a hard task at all. Correcting those things I said it would be really fun to play! ^^. If you need some help, take a peek at Phaser Examples page: http://phaser.io/examples (there's lots of editable examples, you can learn a lot inside)

Another thing you can do to improve gameplay is adding a reset button. It's easy: Just add a sprite and enable it as a button in this folloing format:

Code: [Select]
var button = this.game.add.sprite(0,0,"whathever");
button.inputEnabled = true;
button.events.onInputDown.add(function() {
this.game.state.start('GamePlay');
}, this);


Spider Dating Sim - Orison the owlet
Spoiler for Hiden:
After... playing... this I think I wasn't able to kill a spider... again T_T So MUCH cuteness, oh my god! Oh, and the music won't help to revert the situation XD.

At least I can say 5 minutes of it can help cure depressions, for sure. The handmade backgrounds ambients (did you notice house backgrounds are missing?) and the SO-many-emotion spiders couple defines a clear ambientation that the creator has intended to transmit (If you don't trust me, take a peek at the resources folder and see that by yourself ;) ). And it transmit it in a really nice way. You don't need to be alwyays super realistic stuff for impress the half of the world. Sometimes people just looks for something cute. And it works, at least for me!

It was a nice experience playing it, but sometimes I wished if there will be a little more interactivity in the game, more than advance in the history (like take decisions, and that decisions change things in gameplay), but I know that one must go slowly when one makes something like a videogame. At least the final music-test feature was nice to hear the original scores you made (your Ode to Joy version was great!). Also, I noticed the menu buttons at below of the screen was too tiny! Maybe you wished to hide them?

Also Owl, I'm too proud about your progress using Python and an engine like RenPy :D I take a little peek at the code you wrote and looks nice well structured (looks like Assembly more than Python with those short commands and variables, a really hard programming language). Maybe separate scripts in many files and learning how to handle with functions would help you a little in future projects, but hey! That's lot of advance! Keep up the good work my friend! ^^

It was a really pleasure playing your games. I'm really happy of everyone (even sixty and orochii, please finish your games!), all of your games are awesome, besides of technical aspect (I'm so happy specially about people who are learning game programming yay!). Keep up doing awesome things, I will still be alert for seeing new things for yourselves.

----------

@P. Yoshi
Don't worry, is fine untrust a strange executable that uses internet haha! As I said in readme, this game was made in the half of the time of the jam, so I need to cut in many things (like any graphics for example). And well, that's true: I need to still improve my grammar (but I have to say, It was a huge exercise to me made a game that is basically text-made one). In this build the source files are not public, but if you're curious the internet requirement is basically for using Google Translate API and text to speech, no more, no less. Maybe I will publish a more polished version of the game some time after with source files if people doubts about package contents XD...

I enjoyed seeing everyone opinions of all the games.
Take care, bye! ^^

Astragoth

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Re: Leeble Game Jam 3: The Games!!
« Reply #11 on: April 09, 2018, 03:55:32 PM »
Hey everyone! ^_^ So I'm starting to play the Leeble Game Jam games, and will comment on each one as I finish playing it ^_^ (Will edit my post and add more as I get through each game :)

@ Orison - Loved your game, even though it was short! ^_^ I especially loved the talking spiders and the faces they made hehe :D (I think it was Spider 1? that made that little grin in the shape of a 'w' .... super cute!

I know you said your game wasn't finished yet, but I actually really liked the rough sketches of the city outskirts and the inside of the house :) And the 2 bonus music tracks at the end were cool too, though I enjoyed your original track over Beethoven's :P

Great job creating your game again Orison, and thank you for sharing it with us too! ^_^

Akira

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Re: Leeble Game Jam 3: The Games!!
« Reply #12 on: April 09, 2018, 08:43:21 PM »
@supershigi Thank you for playing through the game and for the comments :D Your Ryan comment / comparison cracks me up - I didn't exactly intend to channel him through Tom but I do remember him being off-putting on that season for some reason xD I can see the resemblance as well!

Anyhoo thank you for hosting the game jam and the encouragement along the way! I do want to keep working on it thought it was quite a time sink... I'll keep working on music for it, at least, perhaps add bits and pieces here and there. I have a pretty rough outline of the events but definitely need to flesh it out and add more payoff sequences (like the final performance).

@EN.I Thank you also for playing through the game and the feedback! You're totally right about the choices becoming unwieldy - even changing dialog based on earlier decisions was getting pretty hectic as I was running into the deadline for the project. I think if I continue the project I'll have to tow the fine line of making sure the decisions feel meaningful without deviating the story all too much, or I think I'll have a hard time finishing. At the very least I do want your actions to influence how Dream Girl and your fellow cast members / the host / etc. interact with you, and provide you with some benefits or difficulties down the road (and ultimately I do want you to be able to fail to win Dream Girl's heart if you make poor decisions).

To all the jammers, I am starting a 'let's play' series on the game jam games, starting down the list - I'll probably skip the longer games on the first pass, but I wanted to get started so here is the first one (I'll also put it on my third comment in this thread for more visibility) -

nicktendowii (with music by EL): "Love, Hate and Spiders!"
https://www.youtube.com/watch?v=wUxoCPyuTYU

Average Potato

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Re: Leeble Game Jam 3: The Games!!
« Reply #13 on: April 10, 2018, 09:21:50 PM »
Well everyone's posting opinions so I guess I'll post mine :D

Love and Hate and Spiders- nicktendowii
Spoiler for Hiden:
The swinging is fun, and the music reminded me of Undertale.
I just couldn't figure out how to make the lady spider happy (those women spiders.)
Fun and cute.

Junko- P. Yoshi
Spoiler for Hiden:
I could not figure this one out, but I'm blaming that one on my own incompetence.
It is VERY well made, and good heavens the detail!
Love it. It hates me.

Captain Sun vs The Forces of Negativity - kreyg
Spoiler for Hiden:
I am a huge fan of Touhou, a bullet hell series, so I thought I'd slay this one.
The game was not happy at me for that. I died an immense amount of times.
Once again. Love it, Hates me.

Anime Dream Girl - Alzar
Spoiler for Hiden:
I'll admit. I loved this one.
It's an adorable spoof on the Bachelorette. It was just funny. The music, the introductions, just everything.

A Tale of Two Sisters - Average Potato
Spoiler for Hiden:
I mean, people seem to like it.
Every single person I've heard playing it hit a bug where talking to moving characters from above freezes the game.
I'M SORRY, OK?

Angela's Blind Smile - EN.I
Spoiler for Hiden:
I didn't finish this one. From what I played it is a fairly well written story about love.
Thing is, I'm on the parents' side, not the main character.
sorry.

Love Less : A Love-Hate Card Game - EL
Spoiler for Hiden:
From what I can tell, this looks super fun. I love card games, and this one looks like a blast.

Love and hate - Unnamed
Spoiler for Hiden:
I'm sorry, I didn't really get this one.

Spider Dating Sim - Orison the Owlet
Spoiler for Hiden:
These spiders make mine look terrible. It's true. I love this one, even with the doodle background (kind of makes it a little more charming...)

This was super fun! Looking forward to next year!
Just an ordinary root vegetable passing through.

Orison the owlet

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Re: Leeble Game Jam 3: The Games!!
« Reply #14 on: April 24, 2018, 10:02:21 AM »
I'll let my comments on the games here.

Love and Hate and Spiders- nicktendowii
Spoiler for Hiden:
No matter there're few bugs. but the game is pretty nice, I also love the music XD

Junko- P. Yoshi
Spoiler for Hiden:
Oh my.. It's a great work!
tbh I lost so I gave up to finish the game D:

Captain Sun vs The Forces of Negativity - kreyg
Spoiler for Hiden:
Your idea is really nice :D I love that how the negative words are enemies. 'w'
I'm suck at dodging game haha

Anime Dream Girl - Alzar
Spoiler for Hiden:
I like this one. Will you continue working on it?
(I love the GRAINS! joke XD)

A Tale of Two Sisters - Average Potato
Spoiler for Hiden:
I found that bug too. But, hey, you've well done.
I love the story

Angela's Blind Smile - EN.I
Spoiler for Hiden:
I didn't finish this one. But I like to play with the translator xD
Anyways thanks for the game that I never met before.
sorry.

Love Less : A Love-Hate Card Game - EL
Spoiler for Hiden:
It looks funny! But sadly that I have no one to play with and I got not much time. However, thanks for remind me of my childhood that I used to make my own stuff to play :)

Love and hate - Unnamed
Spoiler for Hiden:
I'm feeling I got determination xD

Webbed Heart - Orison the Owlet
Spoiler for Hiden:
I hope you can finish the project you made. (thb I dissapointed with all bg.)

And I'll reply here

P. Yoshi:
Spoiler for Hiden:
T.. T.. Thanks! I.. I think so about the spider dating sim. I'm proud that you like my game resource.

EN.I:
Spoiler for Hiden:
About missing bg, the scanner suddenly stoped, so all bg you saw are scanned before the scanner got problems.
About ode to joy, I got an inspiration for an arrangement I loved.
Menu bottons are default quick access of Ren'Py. And thanks for played it. :)

Astra:
Spoiler for Hiden:
Thank you so much for played it and enjoyed those stuff.

Average Potato:
Spoiler for Hiden:
Thanks! Yours aren't bad! I really have no idea to drew pixel sprites of spiders.